Store › Forums › Defusable Clock › General Discussion › Is it possible?
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December 17, 2011 at 10:40 am #482laurentMember
hello..
I would like to know if it is possible to use this battery for the”bomb”?.
She is 9,6 volts, I am afraid of making warm the regulator.
Thank you in advance.
GoodbyeDecember 17, 2011 at 1:44 pm #1321MichaelKeymasterYes, that should work fine. I have used a power supply of 11.5 volts, and the regulator gets a bit warm, but not too warm to touch. 9.6V will not cause it to get very warm.
December 17, 2011 at 1:52 pm #1322laurentMemberok thank you.
I am thus going to buy this battery.
Goodbye
December 24, 2011 at 9:03 am #1298laurentMemberhello mickael,I disturb you a last time… ::) 😛
1)If the “bomb” was not defused, is it possible to make display only “0” or the other thing but not the clock??(message??for ex..)
2)And, if “the bomb” was defused, it is possible that the display indicates the time(weather) when it remains before it explodes?
3)And to finish, We Can have a firmware with only the management of the countdown? No management of the clock?
Many questions, I know, but it is what Airsoft associations wish. 😛 ;D
Thank you in advance I leave you with your work…
December 28, 2011 at 2:24 pm #1303laurentMemberHello Mickael
you have no idea?
“0000” would have to display if the bomb exploded
Thank you
December 28, 2011 at 2:27 pm #1304MichaelKeymasterlaurent,
Yes, all of these things are possible with programming different firmware. It would not be too difficult, but would take time. Are you experienced as a programmer?December 28, 2011 at 8:09 pm #1305laurentMemberHello Mickael.
sorry…no!! :'( :'( 😛
I managed to modify some lines of the program.
but,I begin to learn the language “C”…and,later,the “C++”
Good Bye
December 28, 2011 at 8:39 pm #1306MichaelKeymasterI can help, but not until January. Very busy for next 2 weeks…
December 29, 2011 at 1:55 pm #1129laurentMemberhello..
Thank you very much, take your time, it is not urgent.
That is what I made at the moment
1)
I deactivated all the ” beeps of the buzzer ” except the ” beeps of the buzzer ” when the bomb explodes.
Because I have one indicates to every “beep”, it is a problem!
Now, I just have the ” beep of the buzzer ” when the bomb explodes.
**************************************************************************************************2)
==>If the bomb “explodes”, it cuts itself for a very long time. It is necessary to re-activate the system to continue, for it, it is necessary to use a key!!. (To reset it, it is necessary to use a key, no deceit like that!!!).
==>If the bomb is defused, it continues its cycle normal,And it posts the clock.
It allows to see if the bomb has was defused or if it exploded….
If the bomb exploded, nothing more is posted..And if the bomb has was defused, it posts the clock.
I am going to try to learn it more on this language. 😛 ;D ;D
Good holidays, and happy New Year.
January 16, 2012 at 7:57 pm #1120MichaelKeymasterlaurent,
I have written some custom firmware based on the requirements you had specified. It can be downloaded from
http://nootropicdesign.com/defusableclock/downloads/DefusableClock3.zipI think this is very close to what you want. You can enable your “key” functionality by changing the key() function.
Features:
– There is no clock functionality. It is only a countdown timer.
– The display shows the countdown value which can be adjusted by
the HOUR and MIN buttons. If ALARM button is held, countdown
can be decremented.
– When DET button is pressed, countdown time is written to EEPROM
to be used as default countdown duration when device is powered on.
– If device is defused successfully, countdown freezes and top LED
is lit.
– If device detonates, countdown displays 00:00 and DET LED is lit.
– HOUR or MIN button must be pressed to resume normal mode after
countdown defuse or detonate. This is only possible if function
key() returns true. This allows you to connect a key to an
input pin and test it in key().
– During the countdown, one wire is chosen to enable “fast
countdown”. If this wire is cut, the countdown starts going twice
as fast! This feature can be disabled by setting the variable
useFastCountdownMode = false;January 18, 2012 at 4:10 pm #1055laurentMemberThank you mickael, I am going to try it
Goodbye
edit:
It’s perfect! ;D
I would make tries during the next part of Airsoft
Thank you very much
Goodbye
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