Defuse by using both Cut Cable and Keypad

Store Forums Game Timer Pro General Discussion Defuse by using both Cut Cable and Keypad

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  • #9535
    matt.drake
    Participant

    I have a Game Timer Pro with the Keypad. I would like the person to have to solve the cable cut portion before it activates the keypad for them to solve that one.

    I am pretty comfortable with Arduino but with all the libraries I am not sure the best way to go about it.

    Originally I was just going to put an if statement with a variable that if the wires were not solved don’t run the keypad, and if the wires were solved to skip that portion and go right to the keypad. But not sure if that would screw something else up.

    Where would you start on this project?

    #9538
    Michael
    Keymaster

    It would be nontrivial to accommodate two defuse procedures with the current code structure. I looked at it for a while, and it would require some restructuring.
    If this is important, I can always do custom coding for customers for a modest fee…let me know.

    You can always feel free to experiment. You won’t break the device, and the original source code is on GitHub and can be reloaded onto the device.

    #9539
    matt.drake
    Participant

    Yeah I have a client who really wants to get both puzzles in the game.
    I think I will send a request in for a custom code, what’s an estimated turn around time on that?
    Thanks!

    #9545
    Michael
    Keymaster

    I got your order for custom code and will have a solution for you in the next day.

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