Michael

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Viewing 15 posts - 556 through 570 (of 1,008 total)
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  • in reply to: Alarm Countdown not functioning #1721
    Michael
    Keymaster

    JackSmith, did you connect the wires? If it beeps once and stops then it is “defused”, so you need to connect 4 wires from the left terminal blocks to the right terminal blocks.

    in reply to: sockets ? #1720
    Michael
    Keymaster

    Every part adds cost and complexity to a product, so that’s why I didn’t include sockets for those chips. The assembly instructions are very clear about which chip goes where.

    in reply to: Text display on input loss #1718
    Michael
    Keymaster

    No, it can’t because the sync is part of the signal. In overlay mode, the sync comes from the original signal. The Arduino can generate its own sync signal when the switch is set to “sync only”, but that requires a switch movement which I doubt will help in your case. Sorry.

    Michael
    Keymaster

    I understand your request. nootropic design can make these modifications for you for a small fee. We don’t have the time to do this for free any more, but we only charge $30 for this work. See this in our store: http://nootropicdesign.com/store/index.php?main_page=product_info&cPath=5&products_id=33

    If you buy this custom programming item, I will work with your to ensure you are happy with the code modifications. Do you have a USB to serial adapter cable so that you can load new code onto the clocks? For example: http://nootropicdesign.com/store/index.php?main_page=product_info&cPath=3&products_id=7

    I am definitely an expert because I invented the Defusable Clock 😛

    in reply to: Lower resolution #1715
    Michael
    Keymaster

    The scanning code is only implemented for one resolution.

    For i2c communication, yes it might work better if you call tv.end() first. Just try it.

    in reply to: Motion detection #1714
    Michael
    Keymaster

    You would need to formulate some algorithm that detects motion. What is motion? Any motion? Any difference in the frame? Keep in mind that the Arduino can only store one frame at a time. If you lower the resolution, you could store two frames and compare them, but what would be your definition of “motion”. A significant change in the number of pixels that are on/off between frames?
    It’s not a newbie programming project — you’d need to be experienced with programming.

    in reply to: Wii Nunchuk and VE at the same time #1713
    Michael
    Keymaster

    Wow, very nice!

    in reply to: RGB Matrix Backpack Connection Issue #1711
    Michael
    Keymaster

    Everything you need is documented here: http://nootropicdesign.com/matrixbackpack/

    There is a section at the bottom of the page about programming it. All you need to do is select “Arduino Uno” as the board type. The Serial port selection should be the one for your serial converter cable (or board). The selection on my Arduino IDE for Programmer is “AVRISP mkll”, which is the default.

    in reply to: RTC with Video Experimenter #1709
    Michael
    Keymaster

    The pixels are probably because you are using too much memory. There is only 2K in the Arduino, and the frame buffer uses 1.5K. So when you overflow the stack into the video RAM, you see the random pixels. The RTC library is probably using some buffers.

    Can you shrink your 32 buffer down to 20 bytes? Also, why use unsigned int for all those time fields, when a byte will do. You can cut your memory usage in half by changing them to byte (except for YEAR, which you need an int).

    It’s all about memory. Arduino has very little.

    in reply to: Strange Characters #1707
    Michael
    Keymaster

    that’s great!

    in reply to: Strange Characters #1705
    Michael
    Keymaster

    Just keep trying different things. How about slowing down your loop() function with some delay? Or try slower or faster serial speeds.

    in reply to: Wii Nunchuk and VE at the same time #1702
    Michael
    Keymaster

    Yes, it uses A2. As documented: nootropicdesign.com/ve

    in reply to: Wii Nunchuk and VE at the same time #1692
    Michael
    Keymaster

    I’d consider using an analog joystick instead of a nunchuk. I don’t know what your project is, but maybe that will work. Doing video on an Arduino is nothing short of a hack, so it’ amazing that we can get any I2C to work, given the sensitive timing of digital protocols. I have no idea why your timing is different depending on the bits in the frame buffer.

    in reply to: Strange Characters #1696
    Michael
    Keymaster

    Are you sure you have the serial speed set to the same value on sender and receiver?

    in reply to: Wii Nunchuk and VE at the same time #1701
    Michael
    Keymaster

    Hmm. That’s odd. The purpose of R4 is to “tune” the precise 680K resistance needed in the circuit for the LM1881 chip. Turning it all the way up adds 100K so 780K.

    The LM1881 is a very simple, old, and cheap chip, and it’s sensitive to noise. Maybe the nunchuk is making it act funny, but since you could “tune” away the problem, that’s great.

Viewing 15 posts - 556 through 570 (of 1,008 total)