Michael

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 1,008 total)
  • Author
    Posts
  • in reply to: TVout library updates in error #15606
    Michael
    Keymaster

    Mike, thanks for reporting that issue. I didn’t know that Arduino would try to update the library from the older version that the Video Experimenter version is based upon. The Video Experimenter and its library were developed in 2010, long before the library management features in Arduino. Thanks again for posting.

    -Mike

    in reply to: Changing start button to motion sensor #15479
    Michael
    Keymaster

    Next to the start button are two solder pads that you can wire to any sort of switch. So if you have a motion sensor that can activate a relay or switch, that would work.

    in reply to: Impossible to upload code #15323
    Michael
    Keymaster

    I am glad it works for you now. I totally understand how “GRN” could mean “ground”. There just happens to be a long-standing tradition of labeling USB-Serial adapters with “green” and “black” designations. Makes sense in English, but not everyone is speaking English, of course.

    Again, sorry about the problems and about the slow responses.

    -Mike

    in reply to: Impossible to upload code #15319
    Michael
    Keymaster

    I am sorry for the slow response, my apologies.

    How are you connecting the FTDI programmer to the board? There must be some kind of problem with the connection. Can you show me a picture of how you are connecting it?

    It should be connected like this:

    https://nootropicdesign.com/store/wp-content/uploads/2024/02/ftdi_connection.jpg

    Also, the logic level is 5V on this board. Maybe you are using 3.3V logic level programmers?

    in reply to: Impossible to upload code #15305
    Michael
    Keymaster

    Hi,

    What errors are you getting? There are no further instructions on the site because the Game Time Pro is simply an Arduino UNO with a normal ATmega328 microcontroller. If you can see the serial port and compile the code, it should upload just like any other Arduino.

    I assume you got the code from the GitHub repo: https://github.com/nootropicdesign/game-timer-pro

    What errors do you get when uploading?

    -Mike

    in reply to: Defuse by using both Cut Cable and Keypad #15240
    Michael
    Keymaster

    It’s not possible to configure it for two defuse methods, but this can be accomplished with custom programming. I have implemented similar things for other customers. We offer this service for a small fee. See this:

    Custom Programming for Game Timer Pro or Defusable Clock

    in reply to: Asteroids ported to other hardware #15235
    Michael
    Keymaster

    I LOVE IT. Thanks for posting this, and great job with the development. I wrote Asteroids about 12 years ago when I was first learning microcontroller development, and I am still really happy with how it turned out. I love the round LCD, and am impressed that the wrapping on the edges worked so well. Nice work.

    -Mike

    in reply to: Just built the kit timer, have some questions. #15201
    Michael
    Keymaster

    Hi Tia, sorry for the slow response.

    The source code is available on GitHub here: https://github.com/nootropicdesign/defusable-clock

    It is possible to change the functionality and add features, but the kit is a much older product than the newer Game Timer Pro with all the features. It’s not easy to program embedded software, so I wish you luck, but I wouldn’t be able to help you. The reason I produced the Game Timer Pro is to incorproate all the features that so many people wanted.

    I’m not sure what vias you are referring to. All features of the board are described on the product manual page: https://nootropicdesign.com/defusable-clock/

    Have fun!
    -Mike

    in reply to: Reaction Timer Display Problem #15161
    Michael
    Keymaster

    Hmm. To be honest, there’s essentially nothing on the Digit Shield that can fail. It’s so simple. If the two right digits are working then that means both chips are working. The only distinction between left and right displays is the transistors. The two left-most transistors on the board are associated with the left display. Maybe double check the connections there.

    Or load a different program on the Arduino that just displays numbers on the left and see if it works?

    Mike

    in reply to: Guitar Echo Effect #15123
    Michael
    Keymaster

    The input is not connected to an Arduino pin input directly. There are breakout pads right behind the input jack so that you can connect wires directly to the input circuit.

    in reply to: Connecting 2 Game Timer Pros #15113
    Michael
    Keymaster

    No, I’m afraid not.

    in reply to: sample trigger mode #15005
    Michael
    Keymaster

    Yes, these are changes you can make to the sampler programs. It requires coding, though, and it depends on how comfortable you are with Arduino coding.

    in reply to: Duplicate display #14996
    Michael
    Keymaster

    John,

    No, I’m afraid there is not a simple way. You would have to wire all 12 display connections to another display. I’m not sure how well that would work, as the power would be split between both displays and they would become dimmer.

    in reply to: Put external LCD Display #14951
    Michael
    Keymaster

    Yes, this display can be connected to the board’s I2C pins.
    CLK -> SCL pin on game timer
    DIO -> SDA pin on game timer
    GND -> GND pin on game timer
    5V -> 5V pin on game timer

    Yes, you will have to change the code a lot.

    • This reply was modified 1 year, 9 months ago by Michael.
    in reply to: Put external LCD Display #14933
    Michael
    Keymaster

    You can connect an I2C device to the board. The SDL and SCL pads are in the lower-center part of the board and are labeled.

    You will have to do lots of coding to change the firmware to work with an I2C display. I suggest you create a new object like Display that controls the I2C device. I won’t be able to give you detailed help on this, as it would be a big project.

Viewing 15 posts - 1 through 15 (of 1,008 total)